12/17/2023 0 Comments Gpd win host of parsec game streamIt works smoothly and latency is low enough to play all but the twitchiest of games. Game streaming on it works pretty well and has been moderately successful. I have one and can say I really like it, Nvidia has been really committed and provided constant updates on top of a pretty stable hardware platform. The Shield itself has been fairly successful from what I know, especially if you consider its fairly high price compared to other Android TV boxes. > I think nVidia SHIELD offers a similar pitch, but I don't know how popular it is. But I think, as far as technologies today go, it doesn't make much sense. So if the next generation GTX 11-series (or more accurately, the Tesla V-series) cards can fit more 1080p60 streams on each card, that should lower the price of cloud gaming. My hope is that Nvidia/AMD can continue to make 10x jumps in graphics card tech, because we've already hit 1080p60 and that's enough for most people for a while. That'll cost lets say $700 (targeting 1080p60, low-range i5, GTX 1050Ti, etc). A typical gaming PC might last 3 years, especially nowadays with the tremendously powerful GTX 10-series cards and the lack of innovation across both the CPU and GPU spaces. Because let's say you're charged $0.60/hr that's roughly $20/mo 8hr/week. But any more and you'll save money by just building a desktop. Less than that and cloud gaming might make sense. If you play more than 8-10 hours of games each week and you want the best experience possible, you should still build/buy your own gaming PC.Īnd that's the number I'd say ~8 hours per week. > We know, however, that cloud gaming is not right for everyone today. Its a really fine number of people who can benefit from cloud gaming right now. Total cost of two months of gaming for about 32 hours in the cloud will be $50.16. Storage will cost $20 for two months of saved data for a 500 GB hard drive. If you play 3 times a week for two months, this is about $30.16 (1.16 per day * 3 days * 4.33 weeks per month * 2 months). Scenario 2 - You build a P5000 server, play 1 hour and 15 minutes 3 times a week for 2 months and then delete your cloud gaming computer.ġ hour and 15 minutes of game play - This will cost $1.16. Total cost for 1.33 hours of gaming in the cloud will be $2.27. For 5 days of storage, this will cost $1.67.Ĥ5 minutes of playing - This will cost $0.30. Scenario 1 - You build a GPU+ gaming PC in the cloud, play for 35 minutes, have a 10 minute shut down policy, come back 5 days later, play for 45 minutes, and delete your cloud gaming PC.ģ5 minutes of playing + 10 minutes of idle time - This will cost $0.30 because Paperspace charges per minute rather than per hour.ĥ days of storage for 500 GB - Storage is $10/month. I'm the CEO of Rainway, so of course, I like our product and I'd encourage you to join our discord ( ) and ask users for their opinion. Our biggest weakness right now would be our lack of native mobile apps, but that isn't slowing us down. We constantly give back, through open source releases or community fixes - we really believe in the principle of supporting the community that supports us.įor the more technical questions, Rainway can run on Intel, AMD and NVIDIA systems and we're highly optimized for all three and test on all ranges of hardware from those providers. We are aiming to release on every major platform we can. You can play games like Destiny 2 on a Chromebook at 1080P 60 FPS.( ) We use common web traffic to prevent being blocked by most networks, this allows us to have a higher chance of connecting even on lock downed networks (schools, office). We're clientless, this means you can open any web browser like Chrome and start playing on any number of devices - both inside and outside your home. We don' t believe in the traditional remote desktop approach and want to remove all the friction from game streaming. So I can only speak to the pros of Rainway and why we have so many people adopting it as their go-to-solution.
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